JONATHAN VERNON
JONATHAN VERNON
Hi, I'm Jonathan, a Technical Audio Designer from Scotland who specialises in sound design for video games.
My interest in game audio began all the way back on the Mega Drive and PlayStation, playing mascot platformers that filled my ears with unforgettably catchy music. Later, I realised I wanted to create sound and music that could bring the same joy to others .
Since then, I’ve built over six years of experience in sound design, using it to create impactful and memorable moments in games, while developing my own palette of techniques along the way. I’ve worked in-house for large studios and as a freelancer on indie and mobile titles.
Every project is a chance to learn something new, and there’s still plenty of sound left to explore. What I find may be just what your project needs!
STUDIOS I'VE WORKED WITH
SKILL RUNDOWN
DAWs (Reaper, Studio One, Bitwig)
Middleware (Wwise, Fmod)
Engines (Unreal 5, Unity)
Procedural Audio (Metasounds, PureData)
Izotope RX
Source Control (Perforce, GitKraken, Tortoise SVN)
Atlassian (Jira, Confluence)
Technical Sound Design
Audio System Design
Recording, Cleaning & Editing
Mixing & Mastering
Music Composition
Dialogue Editing
Project Planning & Development